Week 08 of 09 · Model testing

Robot Maker Lab

I can assemble a robot model and predict outputs when only repeat count changes.

50-minute lesson3 activities + exit checkTrain, create, share

Your Week 8 game

Game readyOpen game in a full tab
Student workspace

Your activities & worksheet

Assemble a rover model, choose its inputs, and prove that one controlled change produces a different result. Work with a partner, swap roles, and record your own thinking.

Essential question

How can a controlled comparison explain a model’s output?

Activity 1 · Assemble and inspect

  1. Open Robot Maker Lab. Attach chassis, leg module, and sensor head; inspect the changing 3D robot.
  2. Identify each model part and one aspect it simplifies.

Activity 2 · Calibrate Test A

  1. Keep movement at one tile per action and Repeat 3 from C1 R3.
  2. Predict the endpoint, then Run calibration. Record the observation and pass Test A.

Activity 3 · Compare Test B

  1. Keep start, heading, and one-tile movement fixed. Change only Repeat from 3 to 2.
  2. Predict and run Test B. Complete both calibrations, then describe why this was a fair comparison.

Individual exit check

Which inputs must stay fixed to compare repeat 3 with repeat 2 fairly?

Responses save on this device as you type.
Teacher guide · Week 8

Teach this lesson

A 50-minute plan with preparation, prompts, model responses, differentiation, and an individual assessment.

View NY standards crosswalk
Essential question

How can a controlled comparison explain a model’s output?

Planning elementTeacher notes
Learning targetI can assemble a robot model and predict outputs when only repeat count changes.
Evidence of learningAssemble three modules, then pass two calibration tests with correct endpoint predictions. Keep individual predictions, observations, and an explanation; a completion badge alone does not establish mastery.
Standards focusSupporting controlled-test practice: 4-6.CT.7. Add the learner-authored Scratch extension before collecting evidence for 4-6.CT.1 or 4-6.DL.4.
Vocabularymodule, model, parameter, input, output, controlled comparison
ReadinessFollow a short sequence and use a grid. Revisit the previous week’s prediction and explanation before introducing this game.
PreparationOpen game-week-08.html (Robot Maker Lab). Check the modular walking robot and Blueprint Builder Studio scene. Prepare a 5-by-5 grid, arrow counter, and worksheet. Use one device per pair and review the goal before revealing a solution. Game awards and worksheet responses save locally on this device; use teacher records for assessment.

50-minute lesson sequence

MinutesTeaching movesLook for
0-5Introduce the mission
Read the story and goal. Ask: How can a controlled comparison explain a model’s output? Identify what must be observed to verify success.
Learners restate the task and constraints.
5-12Model one action or test
Demonstrate one control without solving the whole game. Explain the difference between robot heading and camera view. Ask for a prediction before clicking Run.
Each learner names an input, expected action, and observable result.
12-20Activity 1: Assemble and inspect
Open Robot Maker Lab. Attach chassis, leg module, and sensor head; inspect the changing 3D robot. Identify each model part and one aspect it simplifies. Ask pairs to trace with a counter before retesting.
Collect the first worksheet prediction and observation.
20-35Activity 2: Calibrate Test A
Keep movement at one tile per action and Repeat 3 from C1 R3. Predict the endpoint, then Run calibration. Record the observation and pass Test A. Swap driver and navigator after one run. Pause at the first unexpected state.
Both partners connect a block, label, or parameter with the observed result.
35-43Activity 3: Compare Test B
Keep start, heading, and one-tile movement fixed. Change only Repeat from 3 to 2. Predict and run Test B. Complete both calibrations, then describe why this was a fair comparison.
A revision or comparison is supported by a recorded test.
43-48Independent exit check
Ask each learner: Which inputs must stay fixed to compare repeat 3 with repeat 2 fairly? Allow a spoken answer, drawing, or written response without a partner supplying the explanation.
Use the model answer as a guide; accept other explanations grounded in the run.
48-50Save evidence and reflect
Record completion and a next teaching step. Ask learners to download their worksheet or use a teacher-approved classroom record.
A next test or remaining limitation is named.

Model program and expected behavior

Attach a chassis, movement module, and sensor.
Test A: repeat 3 -> C4.
Test B: same start and module; repeat 2 -> C3.

All three module buttons change the robot assembly. Test A requires one tile per move, repeat 3, and a C4 prediction; Test B requires the same start and movement scale, repeat 2, and a C3 prediction. Wrong predictions or different parameters produce feedback and do not pass the calibration. The supplied model is not evidence of independently authoring a computational model.

2D teaching reference

Columns run west to east; rows run north to south. S = start, G = goal, M = mission item, X = barrier, P = route. Start heading: east. Use counters and this grid as an alternative to interpreting the 3D view.

GridC1C2C3C4C5
R1.....
R2.....
R3SPPGP
R4.....
R5.....

Misconceptions and a useful response

MisconceptionResponse
Changing several inputs explains the cause.Keep a two-column input record. Circle repeat count as the only difference; keep start, heading, and movement scale fixed.
Finishing the game proves I understand everything.Ask for an individual prediction, trace, explanation, and a next test. Use completion as one piece of evidence.

Differentiate the task

Support: Provide a five-cell strip and move a counter before each digital prediction. Let learners name modules orally. Provide the written position/heading status and a 2D or tactile map when the 3D view is not useful.

Extend: Author a rover sprite and trail in Scratch, define move 40 as one tile, compare equivalent scripts, and test a changed repeat count. Save the authored project; this adds model-development evidence toward 4-6.CT.1.

Independent exit check

Prompt: Which inputs must stay fixed to compare repeat 3 with repeat 2 fairly?

Teacher key: Keep the same starting position, heading, and one-tile movement module. Change only repeat count.

Connect to Scratch or physical robotics

Scratch extension: create a sprite, start position and direction, movement scale, and repeat script. The browser module assembly alone is guided configuration; a learner-created Scratch model provides stronger authorship evidence.